CFNotify

  

TAG:  Toast , CFNotify , Swift , Custom Notification , Alert ,  Alert view , Custom Toast, ios , Notification

Licence:  MIT

Classification:  CFNotify

Platform:  IOS

Language:  Swift

Device:
iPhone / iPad

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Installation

Carthage (Recommended)

Add the following lines into Cartfile
#CFNotify
github "JT501/CFNotify"
Run carthage update and then add CFNotify.framework and CFResources.bundle into your project

Cocoapods

Add the following lines into Podfile
pod "CFNotify"

Getting Started

There is an example project inside the source code. You are suggested to have a look first and get familiar with this framework.

The Basics

This is the basic function with all default settings, design your own UIView or use CFNotifyView to create one easily.
CFNotify.present(view: UIView)
If you need more custom settings, create your own Config and use the following function.
CFNotify.present(config: Config, view: UIView)
if you want custom tap action, use the following function. (If you use tapHandler, it will override the default tap to hide action)
CFNotify.present(config: Config, view: UIView, tapHandler: (()->Void)?)
CFNotify will put all the views to be shown in queue (First In First Out). You can hide the view programmatically using the following functions.
CFNotify.hide() // hide the current view

CFNotify.hideAll() // hide all the views in queue (Clear the queue)

CFNotifyView

You can create an alert view quickly and easily by using CFNotifyView class.
CFNotifyView included 3 views currently: CyberClassicToast.
Each style has 4 themesInfoSuccessFailWarning
Each theme has 2 stylesLight and Dark

Cyber

CyberView

// Use Pre-set theme
let cyberView = CFNotifyView.cyberWith(title: "Title",
                                        body: "Body",
                                       theme: .info(.light))

//More customizations
let customCyberView = CFNotifyView.cyberWith(titleFont: UIFont,
                                            titleColor: UIColor,
                                              bodyFont: UIFont,
                                             bodyColor: UIColor,
                                       backgroundColor: UIColor,
                                             blurStyle: UIBlurEffectStyle)

Classic

ClassicView

// Use Pre-set theme
let classicView = CFNotifyView.classicWith(title: "Title",
                                            body: "Body",
                                           theme: .success(.light))

//More customizations
let customClassicView = CFNotifyView.classicWith(titleFont: UIFont,
                                                titleColor: UIColor,
                                                  bodyFont: UIFont,
                                                 bodyColor: UIColor,
                                           backgroundColor: UIColor)

Toast

ToastView

// Use Pre-set theme
let toastView = CFNotifyView.toastWith(text: "Text",
                                      theme: .fail(.dark))

//More customizations
let customToastView = CFNotifyView.toastWith(text: String,
                                         textFont: UIFont,
                                        textColor: UIColor,
                                  backgroundColor: UIColor)                                    

Config

You can config CFNotify using Config class. Config class included lots of properties, the following three are the most common:
  • initPosition : where the view is born
  • appearPosition : where the view appear position
  • hideTime : the view will automatically hide after hideTime (default is 3 sec)
Example:
var classicViewConfig = CFNotify.Config()
classicViewConfig.initPosition = .top(.random) //the view is born at the top randomly out of the boundary of screen
classicViewConfig.appearPosition = .top //the view will appear at the top of screen
classicViewConfig.hideTime = .never //the view will never automatically hide

Delegate

CFNotify provides Delegate methods for some of common events. You need to conform to the CFNotifyDelegate.
func cfNotifyDidAppear() {}

func cfNotifyStartDragging(atPoint: CGPoint) {}

func cfNotifyIsDragging(atPoint: CGPoint) {}

func cfNotifyEndDragging(atPoint: CGPoint) {}

func cfNotifyDidDisappear() {}

func cfNotifyIsTapped() {}


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